Info

Breaking Into Board Games

Breaking into Board Games is a podcast about breaking into the hobby game industry. Every week, we interview a person of note, and give tips and tricks to make your way into the business of games. Hosts: Dan Letzring -- Publisher -- @letimangames Dan Letzring has been publishing games through his company Letiman Games since 2014 and is also the co-owner of Galactic Raptor Games. A designer, publisher, and father, Dan lives in Rochester, NY with his family. Ian Zang -- Developer -- @ianzangdesign Ian Zang is the lead developer with Deepwater Games. He has been making games since an early age with his most recent work being in the realms of corporate and educational game design. Ian lives with his wife in Pittsburgh, PA. Tony Miller -- Designer -- @beardedroguegames Tony Miller is the designer of Fire in the Library and is currently pitching other designs that you may see soon. He lives in the Portland, OR area where he continues to furiously get his designs ready for publishers while working at his IT job and taking care of his family.
RSS Feed
Breaking Into Board Games
2021
April
March
February
January


2020
December
November
October
September
August
July
June
May
April
March
February
January


2019
December
November
October
September
August
July
June
May
April
March
February
January


2018
December
November
October
September
August
July
June
May
April
March
February
January


2017
December
November
October
September
August
July
June
May
April
March
February
January


2016
December
November
October
September
August
July
June
May
April
March
February
January


2015
December
November
October
September


All Episodes
Archives
Now displaying: October, 2016
Oct 19, 2016

The hosts talk to some of the team behind Riot Games' Mechs vs. Minions, Chris Cantrell and Rick Ernst, about the evolution and development of the game over the course of its life. 

You can best reach out to the Riot Games team on the BGG game page of Mechs vs. Minions, where they are very active. 

 

Hosts:

Tony - Designer - @beardedroguegames

Ian - Developer - @ianzangdesign

Gil - Publisher - @gilhova



"There It Is" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Oct 5, 2016

The hosts talk to Daniel Solis, designer of Kodama, Kigi, the "I Can't Even" games about getting into the industry through print-on-demand (POD) services. We talk about working with foreign publishers and offering services outside of game design to get your name out.

You can reach out to Daniel on twitter @danielsolis

 

Hosts:

Tony - Designer - @beardedroguegames

Ian - Developer - @ianzangdesign

Gil - Publisher - @gilhova



"There It Is" by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

1